There's the straightforward warrior, the distance attack archer and mage, and the stealthy scout. Each have some pretty interesting weapons and attacks, like the ability to deliver instant-kill backstabs, heal others and drop clouds of poison into a mass of troops by arrow. They also supplement one another nicely.
Graphics: The game's graphics range from mildly interesting to amazing. The graphics deliver most often while helping to capture the essence of famous battles in the story like the Battle of Osgiliath and the Mines of Moria. Heroes: Playing through the campaigns as grunts can get a little old at times. Fortunately, the game mixes things up by letting you occasionally take on the roles of heroes and larger than life creatures.
Aragorn, Sauron, Balrog and Gandalf are just some of the playable heroes in the game. Not your father's Xbox controller Brush up on your driving skills in Forza Horizon 5 with the controller the pros use. Split Screen Multiplayer: The Lord of the Rings: Conquest works best when it is played together with a friend in the same room. The characters are so nicely supplemental that they naturally encourage team play and make battle much more exciting. Hated Broken Artificial Intelligence: The heavy reliance on cross-class support, means that if a mage or archer or scout doesn't have your back throughout the game, you're pretty likely to fail.
Unfortunately, the game's artificial intelligence almost never does. Positive: 5 out of Mixed: 5 out of Negative: 3 out of I didn't really care for the campaign all that much, but that isn't what the I got this game for my birth day when it came out and I LOVED it.
I didn't really care for the campaign all that much, but that isn't what the game was made for, it was made for multiplayer, and it is AWESOME. I have enjoyed this game for a long time, primarily while playing multiplayer. The single player campaign and skirmishes DO leave me wanting I have enjoyed this game for a long time, primarily while playing multiplayer.
The single player campaign and skirmishes DO leave me wanting more, I confess, but playing split-screen with three other friends can be a truly awesome experience. Not perfect, but fun. This game seems to get a bit of a bad rep. However, I believe that this game can be a blast. It is very fun to be playing as your favorites This game seems to get a bit of a bad rep. There is also the all new evil campaign, which feature Sauron's conquest to take over Middle-Earth.
I believe it is a great custom campaign. Instant action is also a very fun thing to do. You can get into some really fun, intense battles. Check this game out. It gets a bad rep, but it is fun. I'm not gonna lie this game is a total Battlefront 2 re-skin, but it has a truly enjoyable LotR twist to it and the melee was surprisingly I'm not gonna lie this game is a total Battlefront 2 re-skin, but it has a truly enjoyable LotR twist to it and the melee was surprisingly good!
I like LotR, that may have altered my opinion … Expand. Game has some value but only for Multiplayer. Let's say is and average one - forgettable after few hours. I was one of those peoples who got this game in when it first came out. The game was made by "Pandemic Studios" who are the developers for the Battlefront games, which makes it even more weirder that they would totally suck at making the same game with different theme.
Not long after the company was defunct by they're mother company EA and no wonder since they only released mediocre games that weren't too popular. LordOfTheRings: Conquest does have its moments tho where it clearly shines as a good game, however there is more bad ones than good ones.
The combat in the game seems stiff but fun at times due to the weaker enemy types bots that fill the battlefield making it look populated around all the real players This is a feature i haven't yet experienced in any other game and i feel like the system is quite good cause it gives the immersion of a big battles however the combat especially the campaign feels short lived since it can be beaten in just a hour or so.
The game does offer players a secondary campaign as the evil side, but all it offers is the same game backwards with only 2 or so different maps. The game also has familiar hero characters from the movie which is a clear plus, but whenever the text "Would you like to play as a hero" is displayed your only able to choose from 1 specific hero which to me kind of feels limited.
The difficulty of the game is also the other aspect that makes it feel bad. Even players who are experienced with these type of games quickly notice that going head on against enemies usually gets you killed since they just maul you to death without letting you do a single attack on them, this makes the archer class probably the best in the game since you can 1 hit kill enemies with a well placed heads shots or shoot bombs that sends everyone flying and since everyone moves the same speed you can run backwards and no one will ever catch you.
In all and all the game is not as bad as it may sound but i wouldn't pay any amount of real money for it since there is no real value with this game. Its fun with friends for a day but its one of those titles you play once and never look back at it again.
Game is full of bugs and glitches that totally trash matches I can easily claim that there isn't and there will never be any unlucky player who has wasted as much time I have on its lousy single player The AI is extremely pathetic, and I'm talking about both sides. For example: The only thing the enemy would do is to target the player non-stop like if you're ever caught in their range, and some attacks Throwing Axe, Hatchet Bomb, Fire Wall, Poison Arrow and Explosive Arrow are only meant to fall on the player no matter what.
The enemy will target someone else but the launched projectile will come flying towards the player!
I've seen it many times and sometimes it just hits the player miraculously out of nowhere! The Mage's Lightning sometimes might have a chance to go through the wall, so be extra careful And don't get me started on my own team-mates AI! All they'll do is to look confused most of the time and just keep patrolling the area like some maniac whose hit hard on the head with a blunt weapon In Tolkien's stories, warriors with unique abilities combine their talents to win massive battles; Conquest developer Pandemic made a name for itself with the Star Wars Battlefront series, action games that featured squads of different character classes that combined their abilities to win massive battles.
The perfect marriage! But the honeymoon ends quickly. Conquest 's player online battles can be fun, but they get repetitive in short order. And the single-player mode, in which you can re-enact the big scenes from the movies and then play an alternate story in which the forces of Sauron win the day, is a mess.
We reviewed the PlayStation 3 version. If you do buy Conquest , you'll probably want to start with the single-player campaign. It's brief — it won't take you more than a few hours to blast through all 15 levels, although you can go in later at a higher difficulty level. Playing the solo mode is a good way to get acquainted with the game's four character classes. Don't expect to spend too much time playing as your favorite heroes.
While you will occasionally get to step into the shoes of Frodo or Aragorn, most of your time will be spent taking control of a nameless warrior, scout, mage or archer. Each of the four has different abilities: The warrior can hit things with his sword.
The scout can turn invisible and back-stab enemies, killing them instantly. The mage can cast lightning spells and heal himself and allies. The archer can spoiler! The single-player campaign is a series of discrete levels, each based on a famous battle from the films, such as Helm's Deep and Minas Tirith. You don't build your characters' powers from mission to mission; each objective is an entirely self-contained chunk of gameplay. Each level is a series of varying objectives — you might be tasked with killing a certain number of enemies, then capturing a section of the battlefield by keeping enemies off it for a few minutes, then assassinating a commander.
Some classes will be better suited for certain battles. In fact, I found that if you don't pick the right class, you're often dead meat. Conquest helps you choose in the not-very-subtle manner of leaving the character you should pick at the front of the class-selection screen. It all sounds great, and yet Conquest is thoroughly unpolished at best and mundane at worst.
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